![](https://ygovietnamcdn.azureedge.net/storage/Assets/metaduelist-logo.png)
![](https://ygovietnamcdn.azureedge.net/storage/Archetype/Code%20Talker07-16-2022-15-52-41.png)
YGO Mod (20517634)
Main: 40 Extra: 15
![](https://ygovietnamcdn.azureedge.net/storage/Assets/metaduelist-logo.png)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Marincess Blue Tang](https://ygovietnamcdn.azureedge.net/storage/Card/91953000.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Marincess Blue Tang](https://ygovietnamcdn.azureedge.net/storage/Card/91953000.jpg)
![Marincess Blue Tang](https://ygovietnamcdn.azureedge.net/storage/Card/91953000.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Marincess Blue Tang
ATK:
1500
DEF:
1200
If this card is Normal or Special Summoned: You can send 1 "Marincess" monster from your Deck to the GY, except "Marincess Blue Tang". If this card is sent to the GY as material for the Link Summon of a WATER monster: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Marincess" card to your hand, also shuffle the rest into your Deck. You can only use each effect of "Marincess Blue Tang" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Marincess Pascalus](https://ygovietnamcdn.azureedge.net/storage/Card/99885917.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Marincess Pascalus](https://ygovietnamcdn.azureedge.net/storage/Card/99885917.jpg)
![Marincess Pascalus](https://ygovietnamcdn.azureedge.net/storage/Card/99885917.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Marincess Pascalus
ATK:
1200
DEF:
2000
If this card is Normal or Special Summoned: You can Special Summon 1 "Marincess" monster from your hand in Defense Position, except "Marincess Pascalus". During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Marincess" Spell/Trap in your GY; add it to your hand. You can only use each effect of "Marincess Pascalus" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Marincess Sea Horse](https://ygovietnamcdn.azureedge.net/storage/Card/36492575.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Marincess Sea Horse](https://ygovietnamcdn.azureedge.net/storage/Card/36492575.jpg)
![Marincess Sea Horse](https://ygovietnamcdn.azureedge.net/storage/Card/36492575.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Marincess Sea Horse
ATK:
1400
DEF:
1000
You can Special Summon this card (from your hand) to your zone a "Marincess" Link Monster points to. You can only Special Summon "Marincess Sea Horse" once per turn this way. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 WATER monster from your hand to your zone a "Marincess" Link Monster points to. You can only use this effect of "Marincess Sea Horse" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Marincess Sleepy Maiden](https://ygovietnamcdn.azureedge.net/storage/Card/57541158.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Marincess Sleepy Maiden](https://ygovietnamcdn.azureedge.net/storage/Card/57541158.jpg)
![Marincess Sleepy Maiden](https://ygovietnamcdn.azureedge.net/storage/Card/57541158.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Marincess Sleepy Maiden
ATK:
500
DEF:
2500
You can target 1 "Marincess" card you control; Special Summon this card from your hand, and if you do, it gains this effect. ● While this card is in the Monster Zone, the targeted card cannot be destroyed by your opponent's card effects. You can banish this card from your GY, then target 1 "Marincess" Link Monster you control; equip it with 1 "Marincess" Link Monster from your GY. You can only use each effect of "Marincess Sleepy Maiden" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Marincess Springirl](https://ygovietnamcdn.azureedge.net/storage/Card/21057444.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Marincess Springirl](https://ygovietnamcdn.azureedge.net/storage/Card/21057444.jpg)
![Marincess Springirl](https://ygovietnamcdn.azureedge.net/storage/Card/21057444.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Marincess Springirl
ATK:
1200
DEF:
1000
You can banish 1 "Marincess" monster from your GY; Special Summon this card from your hand. If this card is sent to the GY as material for the Link Summon of a WATER monster: You can send cards from the top of your Deck to the GY, equal to the number of "Marincess" monsters you control, then, if a "Marincess" card(s) was sent to the GY by this effect, inflict 200 damage to your opponent for each "Marincess" card sent. You can only use each effect of "Marincess Springirl" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Trickstar Aqua Angel](https://ygovietnamcdn.azureedge.net/storage/Card/37405032.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Trickstar Aqua Angel](https://ygovietnamcdn.azureedge.net/storage/Card/37405032.jpg)
![Trickstar Aqua Angel](https://ygovietnamcdn.azureedge.net/storage/Card/37405032.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Trickstar Aqua Angel
ATK:
0
DEF:
0
(This card is always treated as a "Marincess" card.) Link Monsters that point to this card cannot be destroyed by battle. You can only use each of the following effects of "Trickstar Aqua Angel" once per Duel. If you control a "Trickstar" or "Marincess" monster: You can Special Summon this card from your hand or GY. If this card is sent to the GY as Link Material: You can look at your opponent's hand and all face-down cards they control.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ghost Belle & Haunted Mansion](https://ygovietnamcdn.azureedge.net/storage/Card/73642296.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ghost Belle & Haunted Mansion](https://ygovietnamcdn.azureedge.net/storage/Card/73642296.jpg)
![Ghost Belle & Haunted Mansion](https://ygovietnamcdn.azureedge.net/storage/Card/73642296.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ghost Belle & Haunted Mansion
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Marincess Battle Ocean](https://ygovietnamcdn.azureedge.net/storage/Card/91027843.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Marincess Battle Ocean](https://ygovietnamcdn.azureedge.net/storage/Card/91027843.jpg)
![Marincess Battle Ocean](https://ygovietnamcdn.azureedge.net/storage/Card/91027843.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/field.webp)
Marincess Battle Ocean
All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Marincess Dive](https://ygovietnamcdn.azureedge.net/storage/Card/57329501.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Marincess Dive](https://ygovietnamcdn.azureedge.net/storage/Card/57329501.jpg)
![Marincess Dive](https://ygovietnamcdn.azureedge.net/storage/Card/57329501.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Marincess Dive
Activate 1 of the following effects. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. ● Target 1 non-Link "Marincess" monster in your GY; Special Summon it. ● If "Marincess Battle Ocean" is in your Field Zone: Special Summon 1 "Marincess" monster from your Deck. You can only activate 1 "Marincess Dive" per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Trickstar Light Stage](https://ygovietnamcdn.azureedge.net/storage/Card/35371948.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Trickstar Light Stage](https://ygovietnamcdn.azureedge.net/storage/Card/35371948.jpg)
![Trickstar Light Stage](https://ygovietnamcdn.azureedge.net/storage/Card/35371948.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/field.webp)
Trickstar Light Stage
When this card is activated: You can add 1 "Trickstar" monster from your Deck to your hand. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else send it to the GY. Each time a "Trickstar" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Marincess Wave](https://ygovietnamcdn.azureedge.net/storage/Card/52945066.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Marincess Wave](https://ygovietnamcdn.azureedge.net/storage/Card/52945066.jpg)
![Marincess Wave](https://ygovietnamcdn.azureedge.net/storage/Card/52945066.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Marincess Wave
If you control a "Marincess" Link Monster: Target 1 face-up monster your opponent controls; negate that face-up monster's effects until the end of this turn, then, if you control a Link-2 or higher "Marincess" monster, all face-up monsters you currently control are unaffected by your opponent's card effects until the end of this turn. If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Marincess Aqua Argonaut](https://ygovietnamcdn.azureedge.net/storage/Card/20934852.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Marincess Aqua Argonaut](https://ygovietnamcdn.azureedge.net/storage/Card/20934852.jpg)
![Marincess Aqua Argonaut](https://ygovietnamcdn.azureedge.net/storage/Card/20934852.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
Marincess Aqua Argonaut
ATK:
2300
LINK-4
Link Arrow:
Left
Bottom
Right
Top
2+ WATER monsters While this card is in the Extra Monster Zone, your opponent's monsters cannot attack any monsters, except this one. You can only use each of the following effects of "Marincess Aqua Argonaut" once per turn. You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand. During your opponent's turn, when a Spell/Trap Card or effect is activated on the field (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, and if you do, negate that activated effect.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Marincess Blue Slug](https://ygovietnamcdn.azureedge.net/storage/Card/43735670.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Marincess Blue Slug](https://ygovietnamcdn.azureedge.net/storage/Card/43735670.jpg)
![Marincess Blue Slug](https://ygovietnamcdn.azureedge.net/storage/Card/43735670.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
Marincess Blue Slug
ATK:
1500
LINK-1
Link Arrow:
Bottom
1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can target 1 "Marincess" monster in your GY, except "Marincess Blue Slug"; add it to your hand, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only Link Summon "Marincess Blue Slug" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Marincess Coral Anemone](https://ygovietnamcdn.azureedge.net/storage/Card/79130389.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Marincess Coral Anemone](https://ygovietnamcdn.azureedge.net/storage/Card/79130389.jpg)
![Marincess Coral Anemone](https://ygovietnamcdn.azureedge.net/storage/Card/79130389.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
Marincess Coral Anemone
ATK:
2000
LINK-2
Link Arrow:
Left
Bottom
2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Marincess Coral Triangle](https://ygovietnamcdn.azureedge.net/storage/Card/84546257.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Marincess Coral Triangle](https://ygovietnamcdn.azureedge.net/storage/Card/84546257.jpg)
![Marincess Coral Triangle](https://ygovietnamcdn.azureedge.net/storage/Card/84546257.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
Marincess Coral Triangle
ATK:
1500
LINK-3
Link Arrow:
Bottom-Left
Bottom-Right
Top
2+ "Marincess" monsters You can send 1 WATER monster from your hand to your GY; add 1 "Marincess" Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon WATER Link Monsters from your GY whose combined Link Ratings equal exactly 3. You can only use each effect of "Marincess Coral Triangle" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except WATER monsters.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Marincess Crystal Heart](https://ygovietnamcdn.azureedge.net/storage/Card/67712104.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Marincess Crystal Heart](https://ygovietnamcdn.azureedge.net/storage/Card/67712104.jpg)
![Marincess Crystal Heart](https://ygovietnamcdn.azureedge.net/storage/Card/67712104.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
Marincess Crystal Heart
ATK:
0
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 WATER monsters Unaffected by your opponent's monster effects while this card is in the Extra Monster Zone. During the Damage Step, if this card battles an opponent's monster, that opponent's monster is unaffected by card effects, except its own. When this card, or your "Marincess" Link Monster this card points to, is targeted for an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, your monster cannot be destroyed by battle and you take no battle damage.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Marincess Great Bubble Reef](https://ygovietnamcdn.azureedge.net/storage/Card/47910940.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Marincess Great Bubble Reef](https://ygovietnamcdn.azureedge.net/storage/Card/47910940.jpg)
![Marincess Great Bubble Reef](https://ygovietnamcdn.azureedge.net/storage/Card/47910940.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
Marincess Great Bubble Reef
ATK:
2600
LINK-4
Link Arrow:
Left
Bottom-Right
Bottom
Right
2+ WATER monsters Once per turn, during each Standby Phase: You can banish 1 WATER monster from your GY or face-up field; draw 1 card. Each time a monster(s) is banished face-up: This card gains 600 ATK for each, until the end of this turn. You can send 1 WATER monster from your hand to the GY; Special Summon 1 of your banished "Marincess" monsters. You can only use this effect of "Marincess Great Bubble Reef" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Marincess Marbled Rock](https://ygovietnamcdn.azureedge.net/storage/Card/5524387.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Marincess Marbled Rock](https://ygovietnamcdn.azureedge.net/storage/Card/5524387.jpg)
![Marincess Marbled Rock](https://ygovietnamcdn.azureedge.net/storage/Card/5524387.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
Marincess Marbled Rock
ATK:
2500
LINK-3
Link Arrow:
Left
Bottom
Right
2+ WATER monsters You can target 1 "Marincess" card in your GY, except "Marincess Marbled Rock"; add it to your hand. You can only use this effect of "Marincess Marbled Rock" once per turn. When an opponent's monster declares an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, monsters cannot be destroyed by battle, also you take no battle damage.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Splash Mage](https://ygovietnamcdn.azureedge.net/storage/Card/59859086.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Splash Mage](https://ygovietnamcdn.azureedge.net/storage/Card/59859086.jpg)
![Splash Mage](https://ygovietnamcdn.azureedge.net/storage/Card/59859086.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
Splash Mage
ATK:
1100
LINK-2
Link Arrow:
Top-Right
Bottom-Right
2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Worldsea Dragon Zealantis](https://ygovietnamcdn.azureedge.net/storage/Card/45112597.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Worldsea Dragon Zealantis](https://ygovietnamcdn.azureedge.net/storage/Card/45112597.jpg)
![Worldsea Dragon Zealantis](https://ygovietnamcdn.azureedge.net/storage/Card/45112597.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
Worldsea Dragon Zealantis
ATK:
2500
LINK-4
Link Arrow:
Left
Bottom
Right
Top
1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Abyss Dweller](https://ygovietnamcdn.azureedge.net/storage/Card/21044178.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Abyss Dweller](https://ygovietnamcdn.azureedge.net/storage/Card/21044178.jpg)
![Abyss Dweller](https://ygovietnamcdn.azureedge.net/storage/Card/21044178.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Abyss Dweller
ATK:
1700
DEF:
1400
2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Number 41: Bagooska the Terribly Tired Tapir
ATK:
2100
DEF:
2000
2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
![](https://ygovietnamcdn.azureedge.net/storage/Archetype/Code%20Talker07-16-2022-15-52-41.png)
YGO Mod (20517634)
Main: 55 Extra: 15
![](https://ygovietnamcdn.azureedge.net/storage/Assets/metaduelist-logo.png)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Code Generator](https://ygovietnamcdn.azureedge.net/storage/Card/30114823.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Code Generator](https://ygovietnamcdn.azureedge.net/storage/Card/30114823.jpg)
![Code Generator](https://ygovietnamcdn.azureedge.net/storage/Card/30114823.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Code Generator
ATK:
1300
DEF:
500
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of "Code Generator" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Fantastical Dragon Phantazmay](https://ygovietnamcdn.azureedge.net/storage/Card/78661338.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Fantastical Dragon Phantazmay](https://ygovietnamcdn.azureedge.net/storage/Card/78661338.jpg)
![Fantastical Dragon Phantazmay](https://ygovietnamcdn.azureedge.net/storage/Card/78661338.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Fantastical Dragon Phantazmay
ATK:
2400
DEF:
1800
If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Addition](https://ygovietnamcdn.azureedge.net/storage/Card/80965043.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Addition](https://ygovietnamcdn.azureedge.net/storage/Card/80965043.jpg)
![Mathmech Addition](https://ygovietnamcdn.azureedge.net/storage/Card/80965043.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Mathmech Addition
ATK:
1000
DEF:
1000
You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Circular](https://ygovietnamcdn.azureedge.net/storage/Card/36521307.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Circular](https://ygovietnamcdn.azureedge.net/storage/Card/36521307.jpg)
![Mathmech Circular](https://ygovietnamcdn.azureedge.net/storage/Card/36521307.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Mathmech Circular
ATK:
1500
DEF:
1500
You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Micro Coder](https://ygovietnamcdn.azureedge.net/storage/Card/2347477.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Micro Coder](https://ygovietnamcdn.azureedge.net/storage/Card/2347477.jpg)
![Micro Coder](https://ygovietnamcdn.azureedge.net/storage/Card/2347477.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Micro Coder
ATK:
300
DEF:
0
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can either add 1 "Cynet" Spell/Trap from your Deck to your hand, or, if this card on the field was used as material, you can add 1 Level 4 Cyberse monster instead. You can only use each effect of "Micro Coder" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Multchummy Purulia](https://ygovietnamcdn.azureedge.net/storage/Card/84192580.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Multchummy Purulia](https://ygovietnamcdn.azureedge.net/storage/Card/84192580.jpg)
![Multchummy Purulia](https://ygovietnamcdn.azureedge.net/storage/Card/84192580.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Multchummy Purulia
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects for the rest of this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● During the End Phase, if you have more cards in your hand than the number of cards your opponent controls +6, shuffle random cards from your hand into the Deck equal to the difference. You can only activate the effects of other "Multchummy" monsters once the turn you activate this effect.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Parallel eXceed](https://ygovietnamcdn.azureedge.net/storage/Card/71278040.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Parallel eXceed](https://ygovietnamcdn.azureedge.net/storage/Card/71278040.jpg)
![Parallel eXceed](https://ygovietnamcdn.azureedge.net/storage/Card/71278040.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Parallel eXceed
ATK:
2000
DEF:
2000
If this card is Special Summoned by the effect of "Parallel eXceed", its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of "Parallel eXceed" once per turn. ● If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to. ● If this card is Normal or Special Summoned: You can Special Summon 1 "Parallel eXceed" from your Deck.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ghost Belle & Haunted Mansion](https://ygovietnamcdn.azureedge.net/storage/Card/73642296.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ghost Belle & Haunted Mansion](https://ygovietnamcdn.azureedge.net/storage/Card/73642296.jpg)
![Ghost Belle & Haunted Mansion](https://ygovietnamcdn.azureedge.net/storage/Card/73642296.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ghost Belle & Haunted Mansion
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ghost Mourner & Moonlit Chill](https://ygovietnamcdn.azureedge.net/storage/Card/52038441.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ghost Mourner & Moonlit Chill](https://ygovietnamcdn.azureedge.net/storage/Card/52038441.jpg)
![Ghost Mourner & Moonlit Chill](https://ygovietnamcdn.azureedge.net/storage/Card/52038441.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ghost Mourner & Moonlit Chill
ATK:
0
DEF:
1800
If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Diameter](https://ygovietnamcdn.azureedge.net/storage/Card/17946349.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Diameter](https://ygovietnamcdn.azureedge.net/storage/Card/17946349.jpg)
![Mathmech Diameter](https://ygovietnamcdn.azureedge.net/storage/Card/17946349.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Mathmech Diameter
ATK:
1000
DEF:
1500
When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A "Mathmech" monster that was Synchro or Xyz Summoned using this card on the field as material gains the following effect. ● Once per turn, during the turn this card was Special Summoned, when your opponent activates a card or effect (Quick Effect): You can negate that effect. You can only use each effect of "Mathmech Diameter" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Sigma](https://ygovietnamcdn.azureedge.net/storage/Card/27182739.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Sigma](https://ygovietnamcdn.azureedge.net/storage/Card/27182739.jpg)
![Mathmech Sigma](https://ygovietnamcdn.azureedge.net/storage/Card/27182739.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Mathmech Sigma
ATK:
1000
DEF:
1500
If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of "Mathmech Sigma" once per turn. If this card you control is used as Synchro Material for a "Mathmech" monster, you can treat it as a non-Tuner.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Forbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Small World](https://ygovietnamcdn.azureedge.net/storage/Card/89558743.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Small World](https://ygovietnamcdn.azureedge.net/storage/Card/89558743.jpg)
![Small World](https://ygovietnamcdn.azureedge.net/storage/Card/89558743.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Small World
Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Triple Tactics Thrust](https://ygovietnamcdn.azureedge.net/storage/Card/35269904.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Triple Tactics Thrust](https://ygovietnamcdn.azureedge.net/storage/Card/35269904.jpg)
![Triple Tactics Thrust](https://ygovietnamcdn.azureedge.net/storage/Card/35269904.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Triple Tactics Thrust
If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cynet Conflict](https://ygovietnamcdn.azureedge.net/storage/Card/7403341.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cynet Conflict](https://ygovietnamcdn.azureedge.net/storage/Card/7403341.jpg)
![Cynet Conflict](https://ygovietnamcdn.azureedge.net/storage/Card/7403341.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/counter/quick.webp)
Cynet Conflict
When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Superfactorial](https://ygovietnamcdn.azureedge.net/storage/Card/87804365.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Superfactorial](https://ygovietnamcdn.azureedge.net/storage/Card/87804365.jpg)
![Mathmech Superfactorial](https://ygovietnamcdn.azureedge.net/storage/Card/87804365.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Mathmech Superfactorial
Target up to 3 "Mathmech" monsters in your GY with different names, then activate 1 of these effects; ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Synchro Summon 1 "Mathmech" Synchro Monster using only those monsters, and shuffle the materials into the Deck instead of sending them to the GY. ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Xyz Summon 1 "Mathmech" Xyz Monster using only those monsters. You can only activate 1 "Mathmech Superfactorial" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Red Reboot](https://ygovietnamcdn.azureedge.net/storage/Card/23002292.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Red Reboot](https://ygovietnamcdn.azureedge.net/storage/Card/23002292.jpg)
![Red Reboot](https://ygovietnamcdn.azureedge.net/storage/Card/23002292.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/counter/quick.webp)
Red Reboot
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cyberse Desavewurm](https://ygovietnamcdn.azureedge.net/storage/Card/92422871.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cyberse Desavewurm](https://ygovietnamcdn.azureedge.net/storage/Card/92422871.jpg)
![Cyberse Desavewurm](https://ygovietnamcdn.azureedge.net/storage/Card/92422871.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Cyberse Desavewurm
ATK:
2300
DEF:
1500
1 Cyberse Ritual, Fusion, Synchro, Xyz, or Link Monster + 1 Cyberse monster During your Main Phase: You can Special Summon 1 Cyberse monster from your hand, then you can make this card's Level become the same as that monster. When your opponent activates a Spell/Trap Card or effect, while you control a Link-4 or higher Cyberse monster (Quick Effect): You can banish this card from your field or GY; negate that activation. You can only use each effect of "Cyberse Desavewurm" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Accesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Bottom
Right
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Decode Talker Heatsoul](https://ygovietnamcdn.azureedge.net/storage/Card/61245672.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Decode Talker Heatsoul](https://ygovietnamcdn.azureedge.net/storage/Card/61245672.jpg)
![Decode Talker Heatsoul](https://ygovietnamcdn.azureedge.net/storage/Card/61245672.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Decode Talker Heatsoul
ATK:
2300
LINK-3
Link Arrow:
Top
Bottom-Left
Bottom-Right
2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul". You can only use this effect of "Decode Talker Heatsoul" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/5043010.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/5043010.jpg)
![Firewall Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/5043010.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Firewall Dragon
ATK:
2500
LINK-4
Link Arrow:
Left
Top
Right
Bottom
2+ monsters Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Dragon Darkfluid - Neo Tempest Terahertz](https://ygovietnamcdn.azureedge.net/storage/Card/64211118.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Dragon Darkfluid - Neo Tempest Terahertz](https://ygovietnamcdn.azureedge.net/storage/Card/64211118.jpg)
![Firewall Dragon Darkfluid - Neo Tempest Terahertz](https://ygovietnamcdn.azureedge.net/storage/Card/64211118.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Firewall Dragon Darkfluid - Neo Tempest Terahertz
ATK:
3000
LINK-5
Link Arrow:
Left
Bottom-Left
Bottom-Right
Right
Top
3+ Cyberse monsters Negate any monster effects activated by your opponent during the Battle Phase. (Quick Effect): You can send 1 Cyberse monster from your Deck or Extra Deck to the GY, and if you do, this card gains the Attribute of that monster sent to the GY, also it gains 2500 ATK. You can only use this effect of "Firewall Dragon Darkfluid - Neo Tempest Terahertz" once per turn. This card can attack monsters a number of times each Battle Phase, up to the number of different Attributes it has.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Link Decoder](https://ygovietnamcdn.azureedge.net/storage/Card/30342076.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Link Decoder](https://ygovietnamcdn.azureedge.net/storage/Card/30342076.jpg)
![Link Decoder](https://ygovietnamcdn.azureedge.net/storage/Card/30342076.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Link Decoder
ATK:
300
LINK-1
Link Arrow:
Bottom
1 Level 4 or lower Cyberse monster If this card is sent to the GY as material for a Cyberse Link Monster with 2300 or more original ATK: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Link Decoder" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Salamangreat Almiraj](https://ygovietnamcdn.azureedge.net/storage/Card/60303245.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Salamangreat Almiraj](https://ygovietnamcdn.azureedge.net/storage/Card/60303245.jpg)
![Salamangreat Almiraj](https://ygovietnamcdn.azureedge.net/storage/Card/60303245.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Salamangreat Almiraj
ATK:
0
LINK-1
Link Arrow:
Bottom-Right
1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Splash Mage](https://ygovietnamcdn.azureedge.net/storage/Card/59859086.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Splash Mage](https://ygovietnamcdn.azureedge.net/storage/Card/59859086.jpg)
![Splash Mage](https://ygovietnamcdn.azureedge.net/storage/Card/59859086.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
Splash Mage
ATK:
1100
LINK-2
Link Arrow:
Top-Right
Bottom-Right
2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Transcode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/46947713.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Transcode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/46947713.jpg)
![Transcode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/46947713.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
Transcode Talker
ATK:
2300
LINK-3
Link Arrow:
Top
Right
Bottom
2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Update Jammer](https://ygovietnamcdn.azureedge.net/storage/Card/88093706.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Update Jammer](https://ygovietnamcdn.azureedge.net/storage/Card/88093706.jpg)
![Update Jammer](https://ygovietnamcdn.azureedge.net/storage/Card/88093706.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
Update Jammer
ATK:
2000
LINK-2
Link Arrow:
Top
Left
2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![Number 41: Bagooska the Terribly Tired Tapir](https://ygovietnamcdn.azureedge.net/storage/Card/90590303.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Number 41: Bagooska the Terribly Tired Tapir
ATK:
2100
DEF:
2000
2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Primathmech Alembertian](https://ygovietnamcdn.azureedge.net/storage/Card/85692042.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Primathmech Alembertian](https://ygovietnamcdn.azureedge.net/storage/Card/85692042.jpg)
![Primathmech Alembertian](https://ygovietnamcdn.azureedge.net/storage/Card/85692042.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Primathmech Alembertian
ATK:
2000
DEF:
0
2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 "Mathmech" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Primathmech Laplacian](https://ygovietnamcdn.azureedge.net/storage/Card/88021907.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Primathmech Laplacian](https://ygovietnamcdn.azureedge.net/storage/Card/88021907.jpg)
![Primathmech Laplacian](https://ygovietnamcdn.azureedge.net/storage/Card/88021907.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Primathmech Laplacian
ATK:
2000
DEF:
0
3 Level 4 monsters If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen); ● Send 1 random card from your opponent's hand to the GY. ● Send 1 monster your opponent controls to the GY. ● Send 1 Spell/Trap your opponent controls to the GY. You can only use this effect of "Primathmech Laplacian" once per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Archetype/Code%20Talker07-16-2022-15-52-41.png)
YGO Mod (20517634)
Main: 40 Extra: 12
![](https://ygovietnamcdn.azureedge.net/storage/Assets/metaduelist-logo.png)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Impcantation Bookstone](https://ygovietnamcdn.azureedge.net/storage/Card/18474999.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Impcantation Bookstone](https://ygovietnamcdn.azureedge.net/storage/Card/18474999.jpg)
![Impcantation Bookstone](https://ygovietnamcdn.azureedge.net/storage/Card/18474999.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Impcantation Bookstone
ATK:
0
DEF:
0
You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Bookstone". If this card is Special Summoned from the Deck: You can target 1 Ritual Spell in your GY; add it to your hand. You can only use 1 "Impcantation Bookstone" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Impcantation Candoll](https://ygovietnamcdn.azureedge.net/storage/Card/53303460.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Impcantation Candoll](https://ygovietnamcdn.azureedge.net/storage/Card/53303460.jpg)
![Impcantation Candoll](https://ygovietnamcdn.azureedge.net/storage/Card/53303460.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Impcantation Candoll
ATK:
0
DEF:
0
You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Candoll". If this card is Special Summoned from the Deck: You can add 1 Ritual Spell from your Deck to your hand. You can only use 1 "Impcantation Candoll" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Impcantation Penciplume](https://ygovietnamcdn.azureedge.net/storage/Card/82085295.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Impcantation Penciplume](https://ygovietnamcdn.azureedge.net/storage/Card/82085295.jpg)
![Impcantation Penciplume](https://ygovietnamcdn.azureedge.net/storage/Card/82085295.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Impcantation Penciplume
ATK:
0
DEF:
0
You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Penciplume". If this card is Special Summoned from the Deck: You can target 1 Ritual Monster in your GY; add it to your hand. You can only use 1 "Impcantation Penciplume" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Impcantation Talismandra](https://ygovietnamcdn.azureedge.net/storage/Card/80701178.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Impcantation Talismandra](https://ygovietnamcdn.azureedge.net/storage/Card/80701178.jpg)
![Impcantation Talismandra](https://ygovietnamcdn.azureedge.net/storage/Card/80701178.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Impcantation Talismandra
ATK:
0
DEF:
0
You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Talismandra". If this card is Special Summoned from the Deck: You can add 1 Ritual Monster from your Deck to your hand. You can only use 1 "Impcantation Talismandra" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Impcantation Chalislime](https://ygovietnamcdn.azureedge.net/storage/Card/65877963.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Impcantation Chalislime](https://ygovietnamcdn.azureedge.net/storage/Card/65877963.jpg)
![Impcantation Chalislime](https://ygovietnamcdn.azureedge.net/storage/Card/65877963.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Impcantation Chalislime
ATK:
2500
DEF:
1800
You can Ritual Summon this card with "Impcantation Inception". You can reveal this card in your hand; discard 1 card, and if you do, Special Summon 1 "Impcantation" monster from your Deck, also, during the End Phase, lose 2500 LP if you did not Special Summon a Ritual Monster this turn after you resolved this effect. You can send 1 "Impcantation" card from your hand or face-up field to the GY, then target 1 monster your opponent controls; destroy it. You can only use 1 "Impcantation Chalislime" effect per turn, and only once that turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Nekroz of Brionac](https://ygovietnamcdn.azureedge.net/storage/Card/26674724.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Nekroz of Brionac](https://ygovietnamcdn.azureedge.net/storage/Card/26674724.jpg)
![Nekroz of Brionac](https://ygovietnamcdn.azureedge.net/storage/Card/26674724.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Nekroz of Brionac
ATK:
2300
DEF:
1400
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using "Nekroz of Brionac". You can only use each of these effects of "Nekroz of Brionac" once per turn. ● You can discard this card; add 1 "Nekroz" monster from your Deck to your hand, except "Nekroz of Brionac". ● You can target up to 2 face-up monsters on the field that were Special Summoned from the Extra Deck; shuffle them into the Deck.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nekroz of Clausolas](https://ygovietnamcdn.azureedge.net/storage/Card/99185129.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nekroz of Clausolas](https://ygovietnamcdn.azureedge.net/storage/Card/99185129.jpg)
![Nekroz of Clausolas](https://ygovietnamcdn.azureedge.net/storage/Card/99185129.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Nekroz of Clausolas
ATK:
1200
DEF:
2300
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned. You can only use each of these effects of "Nekroz of Clausolas" once per turn. ● You can discard this card; add 1 "Nekroz" Spell/Trap from your Deck to your hand. ● (Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, that target's ATK becomes 0, also that target's effects are negated.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nekroz of Trishula](https://ygovietnamcdn.azureedge.net/storage/Card/52068432.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nekroz of Trishula](https://ygovietnamcdn.azureedge.net/storage/Card/52068432.jpg)
![Nekroz of Trishula](https://ygovietnamcdn.azureedge.net/storage/Card/52068432.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Nekroz of Trishula
ATK:
2700
DEF:
2000
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 9 monsters. You can only use each of these effects of "Nekroz of Trishula" once per turn. ● When a card or effect is activated that targets a "Nekroz" monster(s) you control (Quick Effect): You can discard this card; negate the activation. ● When this card is Ritual Summoned, you can: Banish exactly 3 of your opponent's cards, 1 each from their hand, field, and GY. (The card in the hand is chosen at random.)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nekroz of Unicore](https://ygovietnamcdn.azureedge.net/storage/Card/89463537.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nekroz of Unicore](https://ygovietnamcdn.azureedge.net/storage/Card/89463537.jpg)
![Nekroz of Unicore](https://ygovietnamcdn.azureedge.net/storage/Card/89463537.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Nekroz of Unicore
ATK:
2300
DEF:
1000
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned. You can discard this card, then target 1 "Nekroz" card in your GY, except "Nekroz of Unicore"; add it to your hand. You can only use this effect of "Nekroz of Unicore" once per turn. Negate the effects of face-up monsters on the field that were Special Summoned from the Extra Deck.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Sauravis, the Ancient and Ascended](https://ygovietnamcdn.azureedge.net/storage/Card/4810828.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Sauravis, the Ancient and Ascended](https://ygovietnamcdn.azureedge.net/storage/Card/4810828.jpg)
![Sauravis, the Ancient and Ascended](https://ygovietnamcdn.azureedge.net/storage/Card/4810828.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Sauravis, the Ancient and Ascended
ATK:
2600
DEF:
2800
You can Ritual Summon this card with "Sprite's Blessing". When your opponent activates a card or effect that targets a monster you control (Quick Effect): You can discard this card; negate the activation. When your opponent would Special Summon a monster(s) (Quick Effect): You can return this card to the hand; negate the Special Summon, and if you do, banish that monster(s).
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Shinobaron Peacock](https://ygovietnamcdn.azureedge.net/storage/Card/52900000.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Shinobaron Peacock](https://ygovietnamcdn.azureedge.net/storage/Card/52900000.jpg)
![Shinobaron Peacock](https://ygovietnamcdn.azureedge.net/storage/Card/52900000.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Shinobaron Peacock
ATK:
3000
DEF:
2500
You can Ritual Summon this card with "Shinobird's Calling". Must be Ritual Summoned, and cannot be Special Summoned by other ways. If this card is Ritual Summoned: You can return up to 3 monsters your opponent controls to the hand, then you can Special Summon 1 Level 4 or lower Spirit monster from your hand, ignoring its Summoning conditions. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand, and if you do, Special Summon 2 "Shinobird Tokens" (Winged Beast-Type/WIND/Level 4/ATK 1500/DEF 1500).
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Shinobaroness Peacock](https://ygovietnamcdn.azureedge.net/storage/Card/25415052.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Shinobaroness Peacock](https://ygovietnamcdn.azureedge.net/storage/Card/25415052.jpg)
![Shinobaroness Peacock](https://ygovietnamcdn.azureedge.net/storage/Card/25415052.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Shinobaroness Peacock
ATK:
2500
DEF:
3000
You can Ritual Summon this card with "Shinobird's Calling". Must be Ritual Summoned, and cannot be Special Summoned by other ways. If this card is Ritual Summoned: You can shuffle up to 3 Spell/Trap Cards your opponent controls into the Deck, then you can Special Summon 1 Level 4 or lower Spirit monster from your Deck, ignoring its Summoning conditions. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand, and if you do, Special Summon 2 "Shinobird Tokens" (Winged Beast-Type/WIND/Level 4/ATK 1500/DEF 1500).
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Impcantation Inception](https://ygovietnamcdn.azureedge.net/storage/Card/86758915.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Impcantation Inception](https://ygovietnamcdn.azureedge.net/storage/Card/86758915.jpg)
![Impcantation Inception](https://ygovietnamcdn.azureedge.net/storage/Card/86758915.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Impcantation Inception
This card can be used to Ritual Summon any Ritual Monster. You must also Tribute "Impcantation" monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If this card is in your GY: You can send 1 "Impcantation" card from your hand or face-up field to the GY, except "Impcantation Inception"; Special Summon 1 "Impcantation" monster from your Deck, then add this card from the GY to your hand. You can only use this effect of "Impcantation Inception" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nekroz Kaleidoscope](https://ygovietnamcdn.azureedge.net/storage/Card/51124303.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nekroz Kaleidoscope](https://ygovietnamcdn.azureedge.net/storage/Card/51124303.jpg)
![Nekroz Kaleidoscope](https://ygovietnamcdn.azureedge.net/storage/Card/51124303.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Nekroz Kaleidoscope
This card can be used to Ritual Summon any number of "Nekroz" Ritual Monsters. Tribute 1 monster from your hand or field, or send 1 monster from your Extra Deck to the GY, also after that, Ritual Summon any number of "Nekroz" monsters whose total Levels exactly equal the Level of that monster. You can only use this effect of "Nekroz Kaleidoscope" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nekroz Mirror](https://ygovietnamcdn.azureedge.net/storage/Card/14735698.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nekroz Mirror](https://ygovietnamcdn.azureedge.net/storage/Card/14735698.jpg)
![Nekroz Mirror](https://ygovietnamcdn.azureedge.net/storage/Card/14735698.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Nekroz Mirror
This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, and/or banish "Nekroz" monsters from your GY, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Mirror" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Shinobird's Calling](https://ygovietnamcdn.azureedge.net/storage/Card/73055622.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Shinobird's Calling](https://ygovietnamcdn.azureedge.net/storage/Card/73055622.jpg)
![Shinobird's Calling](https://ygovietnamcdn.azureedge.net/storage/Card/73055622.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Shinobird's Calling
This card is used to Ritual Summon "Shinobaroness Peacock" or "Shinobaron Peacock". You must also Tribute monsters from your hand or field and/or banish Spirit monsters from your Graveyard, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cyberdark End Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/37542782.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cyberdark End Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/37542782.jpg)
![Cyberdark End Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/37542782.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Cyberdark End Dragon
ATK:
5000
DEF:
3800
"Cyberdark Dragon" + "Cyber End Dragon" Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 or lower "Cyberdark" Fusion Monster equipped with "Cyber End Dragon". Unaffected by your opponent's activated effects. Once per turn: You can equip 1 monster from either GY to this card. This card can attack a number of times each Battle Phase, up to the number of Equip Cards equipped to it.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ultimate Crystal Rainbow Dragon Overdrive](https://ygovietnamcdn.azureedge.net/storage/Card/84544192.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ultimate Crystal Rainbow Dragon Overdrive](https://ygovietnamcdn.azureedge.net/storage/Card/84544192.jpg)
![Ultimate Crystal Rainbow Dragon Overdrive](https://ygovietnamcdn.azureedge.net/storage/Card/84544192.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ultimate Crystal Rainbow Dragon Overdrive
ATK:
4000
DEF:
0
1 "Ultimate Crystal" monster + 7 "Crystal Beast" monsters Must be Special Summoned (from your Extra Deck) during a Duel you Special Summoned an "Ultimate Crystal" monster, by banishing the above monsters from your field and/or GY. While 7 or more of your "Crystal Beast" monsters with different names are banished, this card gains 7000 ATK. If this card has not battled this turn (Quick Effect): You can Tribute this card; shuffle as many cards on the field as possible into the Deck, and if you do, Special Summon any number of your banished "Crystal Beast" monsters.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Cross-Sheep](https://ygovietnamcdn.azureedge.net/storage/Card/50277355.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Cross-Sheep](https://ygovietnamcdn.azureedge.net/storage/Card/50277355.jpg)
![Cross-Sheep](https://ygovietnamcdn.azureedge.net/storage/Card/50277355.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
Cross-Sheep
ATK:
700
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Dyna Mondo](https://ygovietnamcdn.azureedge.net/storage/Card/73898890.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Dyna Mondo](https://ygovietnamcdn.azureedge.net/storage/Card/73898890.jpg)
![Dyna Mondo](https://ygovietnamcdn.azureedge.net/storage/Card/73898890.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
Dyna Mondo
ATK:
2200
LINK-2
Link Arrow:
Bottom
Top
2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Herald of Mirage Lights](https://ygovietnamcdn.azureedge.net/storage/Card/46935289.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Herald of Mirage Lights](https://ygovietnamcdn.azureedge.net/storage/Card/46935289.jpg)
![Herald of Mirage Lights](https://ygovietnamcdn.azureedge.net/storage/Card/46935289.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Herald of Mirage Lights
ATK:
600
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters with the same Type and Attribute, except Tokens When a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. If this card in your possession is sent to your GY by an opponent's card: You can add up to 2 Ritual Monsters and/or Ritual Spells with different names from your GY to your hand. You can only use each effect of "Herald of Mirage Lights" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Herald of the Arc Light](https://ygovietnamcdn.azureedge.net/storage/Card/79606837.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Herald of the Arc Light](https://ygovietnamcdn.azureedge.net/storage/Card/79606837.jpg)
![Herald of the Arc Light](https://ygovietnamcdn.azureedge.net/storage/Card/79606837.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Herald of the Arc Light
ATK:
600
DEF:
1000
1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
![](https://ygovietnamcdn.azureedge.net/storage/Archetype/Code%20Talker07-16-2022-15-52-41.png)
YGO Mod (20517634)
Main: 56 Extra: 15
![](https://ygovietnamcdn.azureedge.net/storage/Assets/metaduelist-logo.png)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Centur-Ion Emeth VI](https://ygovietnamcdn.azureedge.net/storage/Card/78888899.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Centur-Ion Emeth VI](https://ygovietnamcdn.azureedge.net/storage/Card/78888899.jpg)
![Centur-Ion Emeth VI](https://ygovietnamcdn.azureedge.net/storage/Card/78888899.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Centur-Ion Emeth VI
ATK:
2000
DEF:
3000
During your opponent's turn, if this card is in your hand or GY (Quick Effect): You can target 1 "Centur-Ion" monster you control, except "Centur-Ion Emeth VI"; place it in your Spell & Trap Zone as a face-up Continuous Trap, and if you do, Special Summon this card, also you cannot Special Summon "Centur-Ion Emeth VI" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card. You can only use each effect of "Centur-Ion Emeth VI" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Centur-Ion Gargoyle II](https://ygovietnamcdn.azureedge.net/storage/Card/97698279.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Centur-Ion Gargoyle II](https://ygovietnamcdn.azureedge.net/storage/Card/97698279.jpg)
![Centur-Ion Gargoyle II](https://ygovietnamcdn.azureedge.net/storage/Card/97698279.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Centur-Ion Gargoyle II
ATK:
2000
DEF:
3000
You can send 1 face-up "Centur-Ion" card you control to the GY; Special Summon this card from your hand, also you cannot Special Summon "Centur-Ion Gargoyle II" for the rest of this turn. If this card is sent to the GY as Synchro Material: You can add this card to your hand. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can reduce its Level by 4. You can only use each effect of "Centur-Ion Gargoyle II" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Centur-Ion Trudea](https://ygovietnamcdn.azureedge.net/storage/Card/42493140.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Centur-Ion Trudea](https://ygovietnamcdn.azureedge.net/storage/Card/42493140.jpg)
![Centur-Ion Trudea](https://ygovietnamcdn.azureedge.net/storage/Card/42493140.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Centur-Ion Trudea
ATK:
1000
DEF:
2000
During your Main Phase: You can place this card you control and 1 "Centur-Ion" monster from your hand or Deck, except "Centur-Ion Trudea", in your Spell & Trap Zones as face-up Continuous Traps, also you cannot Special Summon "Centur-Ion Trudea" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can increase its Level by 4. You can only use each effect of "Centur-Ion Trudea" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Toy Soldier](https://ygovietnamcdn.azureedge.net/storage/Card/65504487.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Toy Soldier](https://ygovietnamcdn.azureedge.net/storage/Card/65504487.jpg)
![Toy Soldier](https://ygovietnamcdn.azureedge.net/storage/Card/65504487.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Toy Soldier
ATK:
1500
DEF:
1000
You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Soldier" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Toy Box" from your Deck to your hand, or, if you control "Toy Box", you can add 1 Level 4 LIGHT monster instead.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Toy Tank](https://ygovietnamcdn.azureedge.net/storage/Card/69925461.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Toy Tank](https://ygovietnamcdn.azureedge.net/storage/Card/69925461.jpg)
![Toy Tank](https://ygovietnamcdn.azureedge.net/storage/Card/69925461.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Toy Tank
ATK:
1000
DEF:
2100
You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Tank" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. You can Tribute this monster; Special Summon 1 Level 6 or lower monster from your hand, or, if you control "Toy Box", you can Special Summon 1 Level 6 or lower monster from your GY instead, except "Toy Tank".
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Agnimal Candle](https://ygovietnamcdn.azureedge.net/storage/Card/13014905.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Agnimal Candle](https://ygovietnamcdn.azureedge.net/storage/Card/13014905.jpg)
![Agnimal Candle](https://ygovietnamcdn.azureedge.net/storage/Card/13014905.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Agnimal Candle
ATK:
1700
DEF:
0
If this card is added to your hand, except by drawing it: You can Special Summon this card. You can only use this effect of "Agnimal Candle" once per turn. Once per Chain, up to thrice per turn, if a monster is sent to your GY (except during the Damage Step): You can increase or decrease this card's Level by 1.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Centur-Ion Primera](https://ygovietnamcdn.azureedge.net/storage/Card/15005145.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Centur-Ion Primera](https://ygovietnamcdn.azureedge.net/storage/Card/15005145.jpg)
![Centur-Ion Primera](https://ygovietnamcdn.azureedge.net/storage/Card/15005145.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Centur-Ion Primera
ATK:
1600
DEF:
1600
While this card is a Continuous Trap, Level 5 or higher "Centur-Ion" monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Primera" once per turn. If this card is Normal or Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand, except "Centur-Ion Primera", also you cannot Special Summon "Centur-Ion Primera" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ghost Ogre & Snow Rabbit](https://ygovietnamcdn.azureedge.net/storage/Card/59438930.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ghost Ogre & Snow Rabbit](https://ygovietnamcdn.azureedge.net/storage/Card/59438930.jpg)
![Ghost Ogre & Snow Rabbit](https://ygovietnamcdn.azureedge.net/storage/Card/59438930.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ghost Ogre & Snow Rabbit
ATK:
0
DEF:
1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Shining Star Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/75874514.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Shining Star Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/75874514.jpg)
![Shining Star Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/75874514.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Shining Star Dragon
ATK:
0
DEF:
0
During your opponent's Main Phase, if this card is in your hand (Quick Effect): You can target 1 Dragon Synchro Monster in your GY; Special Summon this card, and if you do, Special Summon the targeted monster (but its effects are negated), then, immediately after this effect resolves, you can Synchro Summon 1 Dragon Synchro Monster using this card you control. You can only use this effect of "Shining Star Dragon" once per turn. A Dragon Synchro Monster that was Summoned using this card as material cannot be destroyed by battle.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Emblema Oath](https://ygovietnamcdn.azureedge.net/storage/Card/77765207.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Emblema Oath](https://ygovietnamcdn.azureedge.net/storage/Card/77765207.jpg)
![Emblema Oath](https://ygovietnamcdn.azureedge.net/storage/Card/77765207.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Emblema Oath
Activate 1 of these effects; ● Place 1 "Centur-Ion" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. For the rest of this turn, while you control that card, or any card with that same original name, you cannot Special Summon from the Extra Deck, except "Centur-Ion" monsters. ● Set 1 "Centur-Ion" Spell/Trap directly from your Deck. You can only activate 1 "Emblema Oath" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Forbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Stand Up Centur-Ion!](https://ygovietnamcdn.azureedge.net/storage/Card/41371602.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Stand Up Centur-Ion!](https://ygovietnamcdn.azureedge.net/storage/Card/41371602.jpg)
![Stand Up Centur-Ion!](https://ygovietnamcdn.azureedge.net/storage/Card/41371602.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/field.webp)
Stand Up Centur-Ion!
Cannot be destroyed by your opponent's card effects while you control a "Centur-Ion" Monster Card. You can only use each of the following effects of "Stand Up Centur-Ion!" once per turn. During your Main Phase, if this card was activated this turn: You can send 1 card from your hand to the GY; place 1 "Centur-Ion" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. If a monster(s) is Special Summoned, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a "Centur-Ion" monster.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Toy Box](https://ygovietnamcdn.azureedge.net/storage/Card/24878656.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Toy Box](https://ygovietnamcdn.azureedge.net/storage/Card/24878656.jpg)
![Toy Box](https://ygovietnamcdn.azureedge.net/storage/Card/24878656.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/continous.webp)
Toy Box
Once per turn, when an opponent's monster declares an attack: You can send 1 face-down card you control to the GY; destroy that opponent's monster. Once per turn: You can activate 1 of these effects; ● From your hand, Deck, face-up Monster Zone, and/or GY, choose up to 2 monsters with "Toy" in their original names that can Set themselves from the hand as a Spell, and Set them in your Spell & Trap Zone as Spells. ● Destroy up to 2 cards in your Spell & Trap Zone.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Wake Up Centur-Ion!](https://ygovietnamcdn.azureedge.net/storage/Card/92907248.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Wake Up Centur-Ion!](https://ygovietnamcdn.azureedge.net/storage/Card/92907248.jpg)
![Wake Up Centur-Ion!](https://ygovietnamcdn.azureedge.net/storage/Card/92907248.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Wake Up Centur-Ion!
If a Monster Card is face-up in your Spell & Trap Zone: You can declare Level 4 or 8; Special Summon 1 "Centur-Ion Token" (Pyro/DARK/ATK 0/DEF 0) with the declared Level, but it cannot be used as Fusion or Link Material. During your Main Phase: You can banish this card from your GY; send 1 "Centur-Ion" card from your Deck to the GY, except "Wake Up Centur-Ion!". You can only use each effect of "Wake Up Centur-Ion!" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Centur-Ion Phalanx](https://ygovietnamcdn.azureedge.net/storage/Card/40155014.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Centur-Ion Phalanx](https://ygovietnamcdn.azureedge.net/storage/Card/40155014.jpg)
![Centur-Ion Phalanx](https://ygovietnamcdn.azureedge.net/storage/Card/40155014.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Centur-Ion Phalanx
Target 1 face-up Monster Card on the field; banish it, and if you do, during the Standby Phase of the next turn, Special Summon that banished monster to its owner's field. You can banish this card from your GY, then target 1 "Centur-Ion" Synchro Monster in your GY; Special Summon it, but it loses 1500 ATK. You can only use 1 "Centur-Ion Phalanx" effect per turn, and only once that turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Accesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Bottom
Right
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Dharc the Dark Charmer, Gloomy](https://ygovietnamcdn.azureedge.net/storage/Card/8264361.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Dharc the Dark Charmer, Gloomy](https://ygovietnamcdn.azureedge.net/storage/Card/8264361.jpg)
![Dharc the Dark Charmer, Gloomy](https://ygovietnamcdn.azureedge.net/storage/Card/8264361.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Dharc the Dark Charmer, Gloomy
ATK:
1850
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Selene, Queen of the Master Magicians](https://ygovietnamcdn.azureedge.net/storage/Card/45819647.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Selene, Queen of the Master Magicians](https://ygovietnamcdn.azureedge.net/storage/Card/45819647.jpg)
![Selene, Queen of the Master Magicians](https://ygovietnamcdn.azureedge.net/storage/Card/45819647.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Selene, Queen of the Master Magicians
ATK:
1850
LINK-3
Link Arrow:
Bottom-Left
Bottom
Bottom-Right
2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Centur-Ion Auxila](https://ygovietnamcdn.azureedge.net/storage/Card/71858682.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Centur-Ion Auxila](https://ygovietnamcdn.azureedge.net/storage/Card/71858682.jpg)
![Centur-Ion Auxila](https://ygovietnamcdn.azureedge.net/storage/Card/71858682.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Centur-Ion Auxila
ATK:
3000
DEF:
3000
1 Tuner + 1+ non-Tuner monsters Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Auxila" once per turn. If this card is Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand. During the End Phase: You can place 1 of your non-Synchro "Centur-Ion" monsters that is banished or in your GY, in your Spell & Trap Zone as a face-up Continuous Trap.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Centur-Ion Legatia](https://ygovietnamcdn.azureedge.net/storage/Card/15982593.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Centur-Ion Legatia](https://ygovietnamcdn.azureedge.net/storage/Card/15982593.jpg)
![Centur-Ion Legatia](https://ygovietnamcdn.azureedge.net/storage/Card/15982593.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Centur-Ion Legatia
ATK:
3500
DEF:
2000
1 Tuner + 1+ non-Tuner monsters Your monsters with 2000 or less ATK cannot be destroyed by battle. You can only use each of the following effects of "Centur-Ion Legatia" once per turn. If this card is Special Summoned: You can draw 1 card, then you can destroy the monster your opponent controls with the highest ATK (your choice, if tied). During the End Phase: You can place 1 non-Synchro "Centur-Ion" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cosmic Blazar Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/21123811.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cosmic Blazar Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/21123811.jpg)
![Cosmic Blazar Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/21123811.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Cosmic Blazar Dragon
ATK:
4000
DEF:
4000
1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects; ● When your opponent activates a card or effect: Negate the activation, and if you do, destroy that card. ● When your opponent would Summon a monster(s): Negate the Summon, and if you do, destroy that monster(s). ● When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Crimson Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/63436931.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Crimson Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/63436931.jpg)
![Crimson Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/63436931.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Crimson Dragon
ATK:
0
DEF:
0
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Enigmaster Packbit](https://ygovietnamcdn.azureedge.net/storage/Card/72444406.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Enigmaster Packbit](https://ygovietnamcdn.azureedge.net/storage/Card/72444406.jpg)
![Enigmaster Packbit](https://ygovietnamcdn.azureedge.net/storage/Card/72444406.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Enigmaster Packbit
ATK:
2900
DEF:
2500
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY, or 1 face-up monster your opponent controls; discard 1 card, and if you do, place that monster in its owner's Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if this card is a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of "Enigmaster Packbit" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Hot Red Dragon Archfiend King Calamity](https://ygovietnamcdn.azureedge.net/storage/Card/62242678.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Hot Red Dragon Archfiend King Calamity](https://ygovietnamcdn.azureedge.net/storage/Card/62242678.jpg)
![Hot Red Dragon Archfiend King Calamity](https://ygovietnamcdn.azureedge.net/storage/Card/62242678.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Hot Red Dragon Archfiend King Calamity
ATK:
4000
DEF:
3500
2 Tuners + 1 non-Tuner DARK Dragon Synchro Monster When this card is Synchro Summoned: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. Your opponent cannot activate cards or effects in response to this effect's activation. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Level 8 or lower DARK Dragon Synchro Monster in your GY; Special Summon it.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Red Supernova Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/99585850.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Red Supernova Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/99585850.jpg)
![Red Supernova Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/99585850.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Red Supernova Dragon
ATK:
4000
DEF:
3000
3 Tuners + 1+ non-Tuner Synchro Monsters Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Super Starslayer TY-PHON - Sky Crisis](https://ygovietnamcdn.azureedge.net/storage/Card/93039339.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Super Starslayer TY-PHON - Sky Crisis](https://ygovietnamcdn.azureedge.net/storage/Card/93039339.jpg)
![Super Starslayer TY-PHON - Sky Crisis](https://ygovietnamcdn.azureedge.net/storage/Card/93039339.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Super Starslayer TY-PHON - Sky Crisis
ATK:
2900
DEF:
2900
2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
![](https://ygovietnamcdn.azureedge.net/storage/Archetype/Code%20Talker07-16-2022-15-52-41.png)
YGO Mod (20517634)
Main: 55 Extra: 15
![](https://ygovietnamcdn.azureedge.net/storage/Assets/metaduelist-logo.png)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Code Generator](https://ygovietnamcdn.azureedge.net/storage/Card/30114823.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Code Generator](https://ygovietnamcdn.azureedge.net/storage/Card/30114823.jpg)
![Code Generator](https://ygovietnamcdn.azureedge.net/storage/Card/30114823.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Code Generator
ATK:
1300
DEF:
500
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of "Code Generator" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![EM:P Meowmine](https://ygovietnamcdn.azureedge.net/storage/Card/48017189.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![EM:P Meowmine](https://ygovietnamcdn.azureedge.net/storage/Card/48017189.jpg)
![EM:P Meowmine](https://ygovietnamcdn.azureedge.net/storage/Card/48017189.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
EM:P Meowmine
ATK:
800
DEF:
0
If a Link Monster is on the field or in either GY, you can Special Summon this card (from your hand). You can only Special Summon "EM:P Meowmine" once per turn this way. If a Link-2 monster you control is sent to the GY or banished face-up (except during the Damage Step): You can banish this card from your GY (if it was there when the monster was sent or banished) or hand (even if not), then target 1 card your opponent controls; return it to the hand. You can only use this effect of "EM:P Meowmine" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Firewall Defenser](https://ygovietnamcdn.azureedge.net/storage/Card/20455229.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Firewall Defenser](https://ygovietnamcdn.azureedge.net/storage/Card/20455229.jpg)
![Firewall Defenser](https://ygovietnamcdn.azureedge.net/storage/Card/20455229.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Firewall Defenser
ATK:
1200
DEF:
1500
If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon 1 "Firewall" monster from your Deck, except "Firewall Defenser". You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. If a "Firewall" monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Firewall Defenser" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Guardian](https://ygovietnamcdn.azureedge.net/storage/Card/86605184.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Guardian](https://ygovietnamcdn.azureedge.net/storage/Card/86605184.jpg)
![Firewall Guardian](https://ygovietnamcdn.azureedge.net/storage/Card/86605184.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Firewall Guardian
ATK:
100
DEF:
2000
If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of "Firewall Guardian" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Phantom](https://ygovietnamcdn.azureedge.net/storage/Card/57940938.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Phantom](https://ygovietnamcdn.azureedge.net/storage/Card/57940938.jpg)
![Firewall Phantom](https://ygovietnamcdn.azureedge.net/storage/Card/57940938.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Firewall Phantom
ATK:
2000
DEF:
1300
If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can add 1 "Cynet" Spell/Trap from your Deck to your hand, then discard 1 card. You can banish this card from your GY; during the End Phase of this turn, shuffle 1 Cyberse monster from your GY into the Deck. You can only use each effect of "Firewall Phantom" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Gatchiri @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/82257671.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Gatchiri @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/82257671.jpg)
![Gatchiri @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/82257671.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Gatchiri @Ignister
ATK:
0
DEF:
3000
The first time each Cyberse monster you control would be destroyed by a card effect each turn, it is not destroyed. You can only use each of the following effects of "Gatchiri @Ignister" once per turn. ● You can target 1 Cyberse Effect Monster you control; negate its effects, and if you do, Special Summon this card from your hand. ● If this card is sent from the field to your GY: You can target 1 face-up monster you control; that target is unaffected by your opponent's card effects until the end of your opponent's turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Addition](https://ygovietnamcdn.azureedge.net/storage/Card/80965043.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Addition](https://ygovietnamcdn.azureedge.net/storage/Card/80965043.jpg)
![Mathmech Addition](https://ygovietnamcdn.azureedge.net/storage/Card/80965043.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Mathmech Addition
ATK:
1000
DEF:
1000
You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Circular](https://ygovietnamcdn.azureedge.net/storage/Card/36521307.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Circular](https://ygovietnamcdn.azureedge.net/storage/Card/36521307.jpg)
![Mathmech Circular](https://ygovietnamcdn.azureedge.net/storage/Card/36521307.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Mathmech Circular
ATK:
1500
DEF:
1500
You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Subtraction](https://ygovietnamcdn.azureedge.net/storage/Card/16360142.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Subtraction](https://ygovietnamcdn.azureedge.net/storage/Card/16360142.jpg)
![Mathmech Subtraction](https://ygovietnamcdn.azureedge.net/storage/Card/16360142.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Mathmech Subtraction
ATK:
1000
DEF:
1000
You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster loses 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Subtraction" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Micro Coder](https://ygovietnamcdn.azureedge.net/storage/Card/2347477.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Micro Coder](https://ygovietnamcdn.azureedge.net/storage/Card/2347477.jpg)
![Micro Coder](https://ygovietnamcdn.azureedge.net/storage/Card/2347477.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Micro Coder
ATK:
300
DEF:
0
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can either add 1 "Cynet" Spell/Trap from your Deck to your hand, or, if this card on the field was used as material, you can add 1 Level 4 Cyberse monster instead. You can only use each effect of "Micro Coder" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Parallel eXceed](https://ygovietnamcdn.azureedge.net/storage/Card/71278040.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Parallel eXceed](https://ygovietnamcdn.azureedge.net/storage/Card/71278040.jpg)
![Parallel eXceed](https://ygovietnamcdn.azureedge.net/storage/Card/71278040.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Parallel eXceed
ATK:
2000
DEF:
2000
If this card is Special Summoned by the effect of "Parallel eXceed", its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of "Parallel eXceed" once per turn. ● If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to. ● If this card is Normal or Special Summoned: You can Special Summon 1 "Parallel eXceed" from your Deck.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Ghost Belle & Haunted Mansion](https://ygovietnamcdn.azureedge.net/storage/Card/73642296.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Ghost Belle & Haunted Mansion](https://ygovietnamcdn.azureedge.net/storage/Card/73642296.jpg)
![Ghost Belle & Haunted Mansion](https://ygovietnamcdn.azureedge.net/storage/Card/73642296.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ghost Belle & Haunted Mansion
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Ghost Ogre & Snow Rabbit](https://ygovietnamcdn.azureedge.net/storage/Card/59438930.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Ghost Ogre & Snow Rabbit](https://ygovietnamcdn.azureedge.net/storage/Card/59438930.jpg)
![Ghost Ogre & Snow Rabbit](https://ygovietnamcdn.azureedge.net/storage/Card/59438930.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ghost Ogre & Snow Rabbit
ATK:
0
DEF:
1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Diameter](https://ygovietnamcdn.azureedge.net/storage/Card/17946349.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Diameter](https://ygovietnamcdn.azureedge.net/storage/Card/17946349.jpg)
![Mathmech Diameter](https://ygovietnamcdn.azureedge.net/storage/Card/17946349.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Mathmech Diameter
ATK:
1000
DEF:
1500
When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A "Mathmech" monster that was Synchro or Xyz Summoned using this card on the field as material gains the following effect. ● Once per turn, during the turn this card was Special Summoned, when your opponent activates a card or effect (Quick Effect): You can negate that effect. You can only use each effect of "Mathmech Diameter" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Sigma](https://ygovietnamcdn.azureedge.net/storage/Card/27182739.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Sigma](https://ygovietnamcdn.azureedge.net/storage/Card/27182739.jpg)
![Mathmech Sigma](https://ygovietnamcdn.azureedge.net/storage/Card/27182739.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Mathmech Sigma
ATK:
1000
DEF:
1500
If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of "Mathmech Sigma" once per turn. If this card you control is used as Synchro Material for a "Mathmech" monster, you can treat it as a non-Tuner.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cynet Codec](https://ygovietnamcdn.azureedge.net/storage/Card/60018643.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cynet Codec](https://ygovietnamcdn.azureedge.net/storage/Card/60018643.jpg)
![Cynet Codec](https://ygovietnamcdn.azureedge.net/storage/Card/60018643.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/continous.webp)
Cynet Codec
If a "Code Talker" monster(s) is Special Summoned from the Extra Deck to your field (except during the Damage Step): You can target 1 of those monsters; add 1 Cyberse monster with the same Attribute from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters (even if this card leaves the field). You cannot add other monsters with that same Attribute to your hand by the effect of "Cynet Codec" this turn, and you can only activate the effect of "Cynet Codec" once per Chain.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Triple Tactics Thrust](https://ygovietnamcdn.azureedge.net/storage/Card/35269904.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Triple Tactics Thrust](https://ygovietnamcdn.azureedge.net/storage/Card/35269904.jpg)
![Triple Tactics Thrust](https://ygovietnamcdn.azureedge.net/storage/Card/35269904.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Triple Tactics Thrust
If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cynet Conflict](https://ygovietnamcdn.azureedge.net/storage/Card/7403341.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cynet Conflict](https://ygovietnamcdn.azureedge.net/storage/Card/7403341.jpg)
![Cynet Conflict](https://ygovietnamcdn.azureedge.net/storage/Card/7403341.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/counter/quick.webp)
Cynet Conflict
When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cynet Refresh](https://ygovietnamcdn.azureedge.net/storage/Card/36368606.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cynet Refresh](https://ygovietnamcdn.azureedge.net/storage/Card/36368606.jpg)
![Cynet Refresh](https://ygovietnamcdn.azureedge.net/storage/Card/36368606.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Cynet Refresh
When an opponent's Cyberse monster declares an attack: Destroy all monsters in the Main Monster Zones. During the End Phase of this turn, Special Summon from the GY as many Cyberse Link Monsters as possible, to their owner's fields, that were destroyed by this effect. When an opponent's monster activates its effect: You can banish this card from your GY; Cyberse Link Monsters you currently control are unaffected by card effects, except their own, until the end of this turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Dimensional Barrier](https://ygovietnamcdn.azureedge.net/storage/Card/83326048.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Dimensional Barrier](https://ygovietnamcdn.azureedge.net/storage/Card/83326048.jpg)
![Dimensional Barrier](https://ygovietnamcdn.azureedge.net/storage/Card/83326048.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Dimensional Barrier
Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Superfactorial](https://ygovietnamcdn.azureedge.net/storage/Card/87804365.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Superfactorial](https://ygovietnamcdn.azureedge.net/storage/Card/87804365.jpg)
![Mathmech Superfactorial](https://ygovietnamcdn.azureedge.net/storage/Card/87804365.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Mathmech Superfactorial
Target up to 3 "Mathmech" monsters in your GY with different names, then activate 1 of these effects; ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Synchro Summon 1 "Mathmech" Synchro Monster using only those monsters, and shuffle the materials into the Deck instead of sending them to the GY. ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Xyz Summon 1 "Mathmech" Xyz Monster using only those monsters. You can only activate 1 "Mathmech Superfactorial" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Red Reboot](https://ygovietnamcdn.azureedge.net/storage/Card/23002292.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Red Reboot](https://ygovietnamcdn.azureedge.net/storage/Card/23002292.jpg)
![Red Reboot](https://ygovietnamcdn.azureedge.net/storage/Card/23002292.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/counter/quick.webp)
Red Reboot
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cyberse Desavewurm](https://ygovietnamcdn.azureedge.net/storage/Card/92422871.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cyberse Desavewurm](https://ygovietnamcdn.azureedge.net/storage/Card/92422871.jpg)
![Cyberse Desavewurm](https://ygovietnamcdn.azureedge.net/storage/Card/92422871.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Cyberse Desavewurm
ATK:
2300
DEF:
1500
1 Cyberse Ritual, Fusion, Synchro, Xyz, or Link Monster + 1 Cyberse monster During your Main Phase: You can Special Summon 1 Cyberse monster from your hand, then you can make this card's Level become the same as that monster. When your opponent activates a Spell/Trap Card or effect, while you control a Link-4 or higher Cyberse monster (Quick Effect): You can banish this card from your field or GY; negate that activation. You can only use each effect of "Cyberse Desavewurm" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Accesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Bottom
Right
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Decode Talker Heatsoul](https://ygovietnamcdn.azureedge.net/storage/Card/61245672.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Decode Talker Heatsoul](https://ygovietnamcdn.azureedge.net/storage/Card/61245672.jpg)
![Decode Talker Heatsoul](https://ygovietnamcdn.azureedge.net/storage/Card/61245672.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Decode Talker Heatsoul
ATK:
2300
LINK-3
Link Arrow:
Top
Bottom-Left
Bottom-Right
2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul". You can only use this effect of "Decode Talker Heatsoul" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/5043010.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/5043010.jpg)
![Firewall Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/5043010.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Firewall Dragon
ATK:
2500
LINK-4
Link Arrow:
Left
Top
Right
Bottom
2+ monsters Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Dragon Darkfluid - Neo Tempest Terahertz](https://ygovietnamcdn.azureedge.net/storage/Card/64211118.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Dragon Darkfluid - Neo Tempest Terahertz](https://ygovietnamcdn.azureedge.net/storage/Card/64211118.jpg)
![Firewall Dragon Darkfluid - Neo Tempest Terahertz](https://ygovietnamcdn.azureedge.net/storage/Card/64211118.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Firewall Dragon Darkfluid - Neo Tempest Terahertz
ATK:
3000
LINK-5
Link Arrow:
Left
Bottom-Left
Bottom-Right
Right
Top
3+ Cyberse monsters Negate any monster effects activated by your opponent during the Battle Phase. (Quick Effect): You can send 1 Cyberse monster from your Deck or Extra Deck to the GY, and if you do, this card gains the Attribute of that monster sent to the GY, also it gains 2500 ATK. You can only use this effect of "Firewall Dragon Darkfluid - Neo Tempest Terahertz" once per turn. This card can attack monsters a number of times each Battle Phase, up to the number of different Attributes it has.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Dragon Singularity](https://ygovietnamcdn.azureedge.net/storage/Card/21637210.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Dragon Singularity](https://ygovietnamcdn.azureedge.net/storage/Card/21637210.jpg)
![Firewall Dragon Singularity](https://ygovietnamcdn.azureedge.net/storage/Card/21637210.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Firewall Dragon Singularity
ATK:
3500
LINK-6
Link Arrow:
Top-Left
Left
Bottom
Right
Top-Right
Top
3+ Effect Monsters (Quick Effect): You can target cards your opponent controls or in their GY up to the number of different card types (Ritual, Fusion, Synchro, Xyz) you control and in your GY; return them to the hand, also this card gains 500 ATK for each returned card. If a monster this card points to is destroyed by battle, or sent to the GY: You can target 1 Cyberse monster in your GY; Special Summon it. You can only use each effect of "Firewall Dragon Singularity" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![G Golem Crystal Heart](https://ygovietnamcdn.azureedge.net/storage/Card/61668670.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![G Golem Crystal Heart](https://ygovietnamcdn.azureedge.net/storage/Card/61668670.jpg)
![G Golem Crystal Heart](https://ygovietnamcdn.azureedge.net/storage/Card/61668670.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
G Golem Crystal Heart
ATK:
0
LINK-2
Link Arrow:
Left
Bottom
2 Cyberse monsters You can target 1 EARTH Link Monster in your GY; Special Summon it to your zone this card points to, and if you do, place 1 GG Counter on this card. You can only use this effect of "G Golem Crystal Heart" once per turn. EARTH monsters co-linked to this card gain 600 ATK for each GG Counter on this card, can make a second attack during each Battle Phase, also if they attack a Defense Position monster, inflict piercing battle damage to your opponent.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Link Decoder](https://ygovietnamcdn.azureedge.net/storage/Card/30342076.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Link Decoder](https://ygovietnamcdn.azureedge.net/storage/Card/30342076.jpg)
![Link Decoder](https://ygovietnamcdn.azureedge.net/storage/Card/30342076.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Link Decoder
ATK:
300
LINK-1
Link Arrow:
Bottom
1 Level 4 or lower Cyberse monster If this card is sent to the GY as material for a Cyberse Link Monster with 2300 or more original ATK: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Link Decoder" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Protectcode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/58036229.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Protectcode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/58036229.jpg)
![Protectcode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/58036229.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Protectcode Talker
ATK:
2300
LINK-3
Link Arrow:
Left
Right
Top
2+ Effect Monsters Your opponent cannot target Link-4 or higher monsters you control with card effects, also they cannot be destroyed by battle. If you control a "Firewall" Link Monster (Quick Effect): You can banish Link Monsters from your GY whose combined Link Ratings equal exactly 3; Special Summon this card from your GY, but banish it when it leaves the field. You can only use this effect of "Protectcode Talker" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Splash Mage](https://ygovietnamcdn.azureedge.net/storage/Card/59859086.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Splash Mage](https://ygovietnamcdn.azureedge.net/storage/Card/59859086.jpg)
![Splash Mage](https://ygovietnamcdn.azureedge.net/storage/Card/59859086.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
Splash Mage
ATK:
1100
LINK-2
Link Arrow:
Top-Right
Bottom-Right
2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Transcode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/46947713.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Transcode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/46947713.jpg)
![Transcode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/46947713.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
Transcode Talker
ATK:
2300
LINK-3
Link Arrow:
Top
Right
Bottom
2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Update Jammer](https://ygovietnamcdn.azureedge.net/storage/Card/88093706.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Update Jammer](https://ygovietnamcdn.azureedge.net/storage/Card/88093706.jpg)
![Update Jammer](https://ygovietnamcdn.azureedge.net/storage/Card/88093706.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
Update Jammer
ATK:
2000
LINK-2
Link Arrow:
Top
Left
2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Primathmech Alembertian](https://ygovietnamcdn.azureedge.net/storage/Card/85692042.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Primathmech Alembertian](https://ygovietnamcdn.azureedge.net/storage/Card/85692042.jpg)
![Primathmech Alembertian](https://ygovietnamcdn.azureedge.net/storage/Card/85692042.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Primathmech Alembertian
ATK:
2000
DEF:
0
2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 "Mathmech" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Primathmech Laplacian](https://ygovietnamcdn.azureedge.net/storage/Card/88021907.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Primathmech Laplacian](https://ygovietnamcdn.azureedge.net/storage/Card/88021907.jpg)
![Primathmech Laplacian](https://ygovietnamcdn.azureedge.net/storage/Card/88021907.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Primathmech Laplacian
ATK:
2000
DEF:
0
3 Level 4 monsters If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen); ● Send 1 random card from your opponent's hand to the GY. ● Send 1 monster your opponent controls to the GY. ● Send 1 Spell/Trap your opponent controls to the GY. You can only use this effect of "Primathmech Laplacian" once per turn.
![](https://ygovietnamcdn.azureedge.net/storage/Archetype/Code%20Talker07-16-2022-15-52-41.png)
YGO Mod (20517634)
Main: 56 Extra: 15
![](https://ygovietnamcdn.azureedge.net/storage/Assets/metaduelist-logo.png)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Achichi @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/15808381.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Achichi @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/15808381.jpg)
![Achichi @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/15808381.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Achichi @Ignister
ATK:
800
DEF:
800
If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "@Ignister" monster from your Deck to your hand, except "Achichi @Ignister". At the start of the Damage Step, when your Cyberse monster battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Achichi @Ignister" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Bururu @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/42429678.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Bururu @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/42429678.jpg)
![Bururu @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/42429678.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Bururu @Ignister
ATK:
600
DEF:
1000
If this card is Normal or Special Summoned: You can send 1 "@Ignister" monster from your Deck to the GY. If this card is sent to the GY as material for the Synchro Summon of a Cyberse monster: You can target 1 monster in your GY that was used for that Synchro Summon, except "Bururu @Ignister"; Special Summon that monster. You can only use each effect of "Bururu @Ignister" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Danmari @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/66192538.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Danmari @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/66192538.jpg)
![Danmari @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/66192538.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Danmari @Ignister
ATK:
2300
DEF:
0
When an attack is declared involving your "@Ignister" monster: You can Special Summon this card from your hand, and if you do, negate that attack. While you control a Link-6 monster (Quick Effect): You can banish this card from your field or GY, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Danmari @Ignister" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Doyon @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/88413677.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Doyon @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/88413677.jpg)
![Doyon @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/88413677.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Doyon @Ignister
ATK:
400
DEF:
1600
If this card is Normal or Special Summoned: You can target 1 "@Ignister" monster in your GY; add it to your hand. If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can target 1 "A.I." Spell/Trap in your GY; add it to your hand. You can only use each effect of "Doyon @Ignister" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Gatchiri @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/82257671.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Gatchiri @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/82257671.jpg)
![Gatchiri @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/82257671.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Gatchiri @Ignister
ATK:
0
DEF:
3000
The first time each Cyberse monster you control would be destroyed by a card effect each turn, it is not destroyed. You can only use each of the following effects of "Gatchiri @Ignister" once per turn. ● You can target 1 Cyberse Effect Monster you control; negate its effects, and if you do, Special Summon this card from your hand. ● If this card is sent from the field to your GY: You can target 1 face-up monster you control; that target is unaffected by your opponent's card effects until the end of your opponent's turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Hiyari @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/41306080.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Hiyari @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/41306080.jpg)
![Hiyari @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/41306080.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Hiyari @Ignister
ATK:
300
DEF:
400
If you control an "@Ignister" monster: You can Special Summon this card from your hand. You can Tribute 1 other Cyberse monster; add 1 Level 5 or higher "@Ignister" monster from your Deck to your hand, and if you do, this card becomes Level 4 until the end of this turn. Then, if you Tributed a Link Monster to activate this effect, you can add 1 "A.I.'s Ritual" from your Deck to your hand. You can only use each effect of "Hiyari @Ignister" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Addition](https://ygovietnamcdn.azureedge.net/storage/Card/80965043.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Addition](https://ygovietnamcdn.azureedge.net/storage/Card/80965043.jpg)
![Mathmech Addition](https://ygovietnamcdn.azureedge.net/storage/Card/80965043.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Mathmech Addition
ATK:
1000
DEF:
1000
You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Circular](https://ygovietnamcdn.azureedge.net/storage/Card/36521307.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Circular](https://ygovietnamcdn.azureedge.net/storage/Card/36521307.jpg)
![Mathmech Circular](https://ygovietnamcdn.azureedge.net/storage/Card/36521307.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Mathmech Circular
ATK:
1500
DEF:
1500
You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Subtraction](https://ygovietnamcdn.azureedge.net/storage/Card/16360142.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Subtraction](https://ygovietnamcdn.azureedge.net/storage/Card/16360142.jpg)
![Mathmech Subtraction](https://ygovietnamcdn.azureedge.net/storage/Card/16360142.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Mathmech Subtraction
ATK:
1000
DEF:
1000
You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster loses 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Subtraction" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![Nibiru, the Primal Being](https://ygovietnamcdn.azureedge.net/storage/Card/27204311.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Pikari @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/16020923.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Pikari @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/16020923.jpg)
![Pikari @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/16020923.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Pikari @Ignister
ATK:
1200
DEF:
600
If this card is Normal or Special Summoned: You can add 1 "A.I." Spell/Trap from your Deck to your hand. You can target 1 "@Ignister" monster you control; its Level becomes 4 until the end of this turn. You can only use each effect of "Pikari @Ignister" once per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![Ash Blossom & Joyous Spring](https://ygovietnamcdn.azureedge.net/storage/Card/14558127.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Sigma](https://ygovietnamcdn.azureedge.net/storage/Card/27182739.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Mathmech Sigma](https://ygovietnamcdn.azureedge.net/storage/Card/27182739.jpg)
![Mathmech Sigma](https://ygovietnamcdn.azureedge.net/storage/Card/27182739.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Mathmech Sigma
ATK:
1000
DEF:
1500
If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of "Mathmech Sigma" once per turn. If this card you control is used as Synchro Material for a "Mathmech" monster, you can treat it as a non-Tuner.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![A.I. Meet You](https://ygovietnamcdn.azureedge.net/storage/Card/6552971.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![A.I. Meet You](https://ygovietnamcdn.azureedge.net/storage/Card/6552971.jpg)
![A.I. Meet You](https://ygovietnamcdn.azureedge.net/storage/Card/6552971.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
A.I. Meet You
Reveal 1 Cyberse monster with 2300 ATK in your hand or Extra Deck, and add 1 "@Ignister" monster with the same Attribute from your Deck to your hand. During the End Phase of this turn, take 2300 damage if you did not Special Summon the revealed monster, or a monster with the same name, after you resolved this effect. You cannot activate monster effects for the rest of this turn after this card resolves, except Cyberse monsters. You can only activate 1 "A.I. Meet You" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![A.I.dle Reborn](https://ygovietnamcdn.azureedge.net/storage/Card/22933016.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![A.I.dle Reborn](https://ygovietnamcdn.azureedge.net/storage/Card/22933016.jpg)
![A.I.dle Reborn](https://ygovietnamcdn.azureedge.net/storage/Card/22933016.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
A.I.dle Reborn
Target 1 "@Ignister" monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Cyberse monsters. When an attack is declared involving 2 monsters: You can banish this card from your GY and 1 card from your hand, then target 1 of your "A.I." Spells/Traps that is banished or in your GY, except "A.I.dle Reborn"; add that card to your hand. You can only use each effect of "A.I.dle Reborn" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![Crossout Designator](https://ygovietnamcdn.azureedge.net/storage/Card/65681983.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![Forbidden Droplet](https://ygovietnamcdn.azureedge.net/storage/Card/24299458.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/quick.webp)
Forbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ignister A.I.Land](https://ygovietnamcdn.azureedge.net/storage/Card/59054773.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Ignister A.I.Land](https://ygovietnamcdn.azureedge.net/storage/Card/59054773.jpg)
![Ignister A.I.Land](https://ygovietnamcdn.azureedge.net/storage/Card/59054773.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/field.webp)
Ignister A.I.Land
If you control no monsters in your Main Monster Zone: You can Special Summon 1 Level 4 or lower "@Ignister" monster from your hand, but for the rest of this turn, you cannot Special Summon monsters with the same original Attribute by the effect of "Ignister A.I.Land", also you cannot Special Summon monsters, except Cyberse monsters (even if this card leaves the field). If this card is in your GY: You can banish 1 "@Ignister" monster from your GY; Set this card. You can only use this effect of "Ignister A.I.Land" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Kaiser Colosseum](https://ygovietnamcdn.azureedge.net/storage/Card/35059553.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Kaiser Colosseum](https://ygovietnamcdn.azureedge.net/storage/Card/35059553.jpg)
![Kaiser Colosseum](https://ygovietnamcdn.azureedge.net/storage/Card/35059553.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/continous.webp)
Kaiser Colosseum
If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![Triple Tactics Talent](https://ygovietnamcdn.azureedge.net/storage/Card/25311006.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![Infinite Impermanence](https://ygovietnamcdn.azureedge.net/storage/Card/10045474.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Red Reboot](https://ygovietnamcdn.azureedge.net/storage/Card/23002292.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Red Reboot](https://ygovietnamcdn.azureedge.net/storage/Card/23002292.jpg)
![Red Reboot](https://ygovietnamcdn.azureedge.net/storage/Card/23002292.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/counter/quick.webp)
Red Reboot
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![Accesscode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/86066372.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Accesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Bottom
Right
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cyberse Wicckid](https://ygovietnamcdn.azureedge.net/storage/Card/52698008.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Cyberse Wicckid](https://ygovietnamcdn.azureedge.net/storage/Card/52698008.jpg)
![Cyberse Wicckid](https://ygovietnamcdn.azureedge.net/storage/Card/52698008.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Cyberse Wicckid
ATK:
800
LINK-2
Link Arrow:
Bottom
Bottom-Right
2 Cyberse monsters This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of "Cyberse Wicckid" once per turn.
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Dark Infant @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/74567889.jpg)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Dark Infant @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/74567889.jpg)
![Dark Infant @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/74567889.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Dark Infant @Ignister
ATK:
500
LINK-1
Link Arrow:
Left
1 non-Link "@Ignister" monster If this card is Link Summoned: You can add 1 "Ignister A.I.Land" from your Deck to your hand. When a Cyberse monster with 2300 original ATK activates its effect (Quick Effect): You can move this card to your Main Monster Zone this card points to, then, you can change it to any Attribute until the end of this turn. You can only use each effect of "Dark Infant @Ignister" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Dark Templar @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/97383507.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Dark Templar @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/97383507.jpg)
![Dark Templar @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/97383507.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Dark Templar @Ignister
ATK:
2300
LINK-3
Link Arrow:
Bottom-Left
Bottom
Bottom-Right
3 monsters with different names If a monster(s) is Special Summoned to a zone(s) this card points to, even during the Damage Step: You can Special Summon as many Level 4 or lower "@Ignister" monsters from your GY as possible to your zone(s) this card points to, but their effects are negated. When this card destroys an opponent's monster by battle: You can Special Summon 1 Cyberse monster from your GY. You can only use each effect of "Dark Templar @Ignister" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Decode Talker Heatsoul](https://ygovietnamcdn.azureedge.net/storage/Card/61245672.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Decode Talker Heatsoul](https://ygovietnamcdn.azureedge.net/storage/Card/61245672.jpg)
![Decode Talker Heatsoul](https://ygovietnamcdn.azureedge.net/storage/Card/61245672.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Decode Talker Heatsoul
ATK:
2300
LINK-3
Link Arrow:
Top
Bottom-Left
Bottom-Right
2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul". You can only use this effect of "Decode Talker Heatsoul" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/5043010.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/5043010.jpg)
![Firewall Dragon](https://ygovietnamcdn.azureedge.net/storage/Card/5043010.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
Firewall Dragon
ATK:
2500
LINK-4
Link Arrow:
Left
Top
Right
Bottom
2+ monsters Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Dragon Darkfluid](https://ygovietnamcdn.azureedge.net/storage/Card/68934651.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Dragon Darkfluid](https://ygovietnamcdn.azureedge.net/storage/Card/68934651.jpg)
![Firewall Dragon Darkfluid](https://ygovietnamcdn.azureedge.net/storage/Card/68934651.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Firewall Dragon Darkfluid
ATK:
3000
LINK-5
Link Arrow:
Top
Left
Bottom-Left
Bottom-Right
Right
3+ Effect Monsters If this card is Link Summoned: You can place counters on this card equal to the number of different types of Cyberse monsters in your GY (Ritual, Fusion, Synchro, Xyz). This card gains 2500 ATK for each counter on it during the Battle Phase only. When your opponent activates a monster effect (Quick Effect): You can remove 1 counter from this card; negate the activation, also, if this effect was activated between this card's attack declaration and the end of the Damage Step, this card can make another attack in a row.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Dragon Singularity](https://ygovietnamcdn.azureedge.net/storage/Card/21637210.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Firewall Dragon Singularity](https://ygovietnamcdn.azureedge.net/storage/Card/21637210.jpg)
![Firewall Dragon Singularity](https://ygovietnamcdn.azureedge.net/storage/Card/21637210.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Firewall Dragon Singularity
ATK:
3500
LINK-6
Link Arrow:
Top-Left
Left
Bottom
Right
Top-Right
Top
3+ Effect Monsters (Quick Effect): You can target cards your opponent controls or in their GY up to the number of different card types (Ritual, Fusion, Synchro, Xyz) you control and in your GY; return them to the hand, also this card gains 500 ATK for each returned card. If a monster this card points to is destroyed by battle, or sent to the GY: You can target 1 Cyberse monster in your GY; Special Summon it. You can only use each effect of "Firewall Dragon Singularity" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![G Golem Crystal Heart](https://ygovietnamcdn.azureedge.net/storage/Card/61668670.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![G Golem Crystal Heart](https://ygovietnamcdn.azureedge.net/storage/Card/61668670.jpg)
![G Golem Crystal Heart](https://ygovietnamcdn.azureedge.net/storage/Card/61668670.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
G Golem Crystal Heart
ATK:
0
LINK-2
Link Arrow:
Left
Bottom
2 Cyberse monsters You can target 1 EARTH Link Monster in your GY; Special Summon it to your zone this card points to, and if you do, place 1 GG Counter on this card. You can only use this effect of "G Golem Crystal Heart" once per turn. EARTH monsters co-linked to this card gain 600 ATK for each GG Counter on this card, can make a second attack during each Battle Phase, also if they attack a Defense Position monster, inflict piercing battle damage to your opponent.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Link Decoder](https://ygovietnamcdn.azureedge.net/storage/Card/30342076.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Link Decoder](https://ygovietnamcdn.azureedge.net/storage/Card/30342076.jpg)
![Link Decoder](https://ygovietnamcdn.azureedge.net/storage/Card/30342076.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Link Decoder
ATK:
300
LINK-1
Link Arrow:
Bottom
1 Level 4 or lower Cyberse monster If this card is sent to the GY as material for a Cyberse Link Monster with 2300 or more original ATK: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Link Decoder" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Splash Mage](https://ygovietnamcdn.azureedge.net/storage/Card/59859086.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Splash Mage](https://ygovietnamcdn.azureedge.net/storage/Card/59859086.jpg)
![Splash Mage](https://ygovietnamcdn.azureedge.net/storage/Card/59859086.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
Splash Mage
ATK:
1100
LINK-2
Link Arrow:
Top-Right
Bottom-Right
2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Transcode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/46947713.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Transcode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/46947713.jpg)
![Transcode Talker](https://ygovietnamcdn.azureedge.net/storage/Card/46947713.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
Transcode Talker
ATK:
2300
LINK-3
Link Arrow:
Top
Right
Bottom
2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Wind Pegasus @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/98506199.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Wind Pegasus @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/98506199.jpg)
![Wind Pegasus @Ignister](https://ygovietnamcdn.azureedge.net/storage/Card/98506199.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Wind Pegasus @Ignister
ATK:
2300
DEF:
1500
1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Primathmech Alembertian](https://ygovietnamcdn.azureedge.net/storage/Card/85692042.jpg)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Primathmech Alembertian](https://ygovietnamcdn.azureedge.net/storage/Card/85692042.jpg)
![Primathmech Alembertian](https://ygovietnamcdn.azureedge.net/storage/Card/85692042.jpg)
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Primathmech Alembertian
ATK:
2000
DEF:
0
2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 "Mathmech" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn.